Tag Archives: X-Com

X-Com vs. XCOM: A Look at Freedom vs. Structure

About a month ago, Firaxis released a sequel to XCOM: Enemy Unknown.  If you haven’t played it, you should, because it’s awesome.  It benefits not only from being an excellent game, but also from not really requiring you to have played the first game because of some interesting canon discontinuity.  Anyway, I’m not here to […]