Tag Archives: Role Playing

Playing with a First Time GM

When it’s your first time running a game, you’re very likely to have no idea what the hell you’re doing.  Everything looks different from the other side of the screen, and there are a lot of things to worry about that used to be someone else’s problem.  I’ve talked before about ways a fresh GM […]

Special Treasures: Alternate Rewards for Your Pathfinder Game

Remember your first magical item in an RPG?  Maybe.  Unless you’re like me and your first game was with an existing group and you bought all your gear out of the Dungeon Master’s Guide and it was all just a series of bonuses with a gold cost.  After a point we get jaded with magical […]

Saving the Game from Party Imbalance

We have all faced this beast before.  The heroes line up to go on their adventure and everyone is proud of the hero that they’ve built.  Bill has built a character with a lot of cool tricks, Mike is excited because he’s going to be an awesome ninja, and then there’s Frank.  Frank has built […]

RPG Inquiry: Legion

Alright, I want to shift gears for a bit.  I’ve spent a lot of time talking about the video games that I played at MomoCON, and there’s still at least one more to talk about, but today I want to take the time to talk about one of the tabletop games that I demo’d as […]

Talkin’ ‘bout Dragons Part 2

Last time on Talkin’ ‘bout Dragons we discussed a lot of the issues that come with trying to use dragons in your RPG adventures.  Today I’m going to talk about ways to mitigate those issues and run really effective and fun encounters focused on dragons.  In the interest of being able to be specific and […]

Talkin’ ‘bout Dragons Part 1

You know who I don’t think gets enough love?  Well, you do if you read the title. I’ve been playing games like Dungeons and Dragons for nearly half of my life.  Now while that statement comes with many implications, most of which are probably unfortunate, I say it to give you perspective when I point […]

Big Fights Make for Long Nights: The Boss Fight

Note: The cover image of this article was found at the wikimedia commons, which lists the artist. I could not find any more information on the artist to more effectively source him. Last time we did this I talked about marching armies and giant battles but now I’m going to talk about a different kind […]

The Five RPG Player Archetypes

Last week I talked about the five types of game masters and how they behave.  I’m always writing from a game master perspective because that’s the role I seem to always find myself in, but it was nice to think about things from a player perspective for a while.  I realized that I kind of […]

Tabletop Tales: Love and Roleplaying

Tabletop Tales is another part of my attempt to create thematically connected segments on here.  Rather than talk about mechanics, or worldbuilding, in this segment I’ll share some stories of games that I think are worth sharing with people.  This one talks, in detail, about some of my successes at introducing romance into an RPG. […]

Maddening Mechanics 1: D20 Leadership

Maddening Mechanics will hopefully be another semi-regular series that I put out (similar to Gaming Habits), where I talk about specific game mechanics in RPGs or card or board games that are bad by virtue of either being too powerful, too weak, or just not interacting well with the rest of the system. So today, […]