If you follow the game industry then you’re probably at least passingly familiar with the SAG-AFTRA video game strike that’s going on.  If you’re not, though, I’ll do my best to summarize it:  SAG-AFTRA, a union of the Screen Actors Guild and the American Federation of Television and Radio Artists, is the union that represents […]

Horror is a genre that’s very easy to do poorly.  Whether we’re talking literature, cinema, or games it’s really easy to screw up being scary because fear is a difficult emotion to effectively manipulate, particularly in an observer.  It can be really difficult, for example, to take advantage of certain primal fears in the mind […]

Buff spells are powerful.  Buff spells are almost necessity level powerful, to the point that clerics and druids are arguably better classes for straight up combat classes and spell casters in general are always considered top tier.  However, I’ve noticed that a lot of combat works like this… DM:  Alright, you can see through the […]

(This article is about extraplanar adventures in roleplaying games, not flying machines.) “We’re about to hit the next story arc of our campaign,” I said to my players, visibly very excited, “Does anyone want to suggest a theme?” Now, for those of you who don’t know, this is a dangerous proposition.  This is how you end up […]

I haven’t been posting very much, and a large part of that has been that my gaming habits have been a bit off lately.  Part of that is time:  I have a day job, I’m getting ready to go back to school, I run an anime and gaming convention in my home town, and as […]

So, even if you’ve been living under a rock these days you’ve probably heard some of the craze about Pokemon Go being out (because someone probably looked under your rock for a Geodude). The game itself is still in something like a beta, and even though trading still hasn’t become a thing this game has […]

Copper Dreams is an upcoming cyberpunk RPG by Whalenought Studios, creators of the strategy RPG Serpent in the Staglands.  Stepping into the far future, Copper Dreams looks to offer all of the best and most iconic parts of dystopian sci-fi: corrupt agencies, digital espionage and hardened mercenaries trying to make ends meet in a dirty […]

My “Campaign Ideas” section is an idea I’m trying where I talk about concepts for a game.  Not full-fledged adventure paths, but rather a theme that you can build your game around.  This is a sort of practice for me getting back into writing, and hopefully will build toward me writing full-fledged adventure modules.  For now, […]

Arcadian Atlas is a tactics-style RPG in the same vein as Final Fantasy Tactics or Tactics Ogre.  Fortunately, the genre has stopped being so obscure that every game within it needs to include the word “tactics” in the title just so you’ll know what you’re getting, but I digress. Arcadian Atlas feels shares a tone […]

I haven’t been terribly active lately, but sometimes I see a thing that just feels like it’s worth a comment.  Today, that issue is Tracer from Blizzard’s new first person shooter Overwatch, and her booty.  Now, I have been at most passively following Overwatch.  I’m not huge on FPS’s but I do really like the […]