Monthly Archives: March 2016

The Significance of Tracer’s Booty

I haven’t been terribly active lately, but sometimes I see a thing that just feels like it’s worth a comment.  Today, that issue is Tracer from Blizzard’s new first person shooter Overwatch, and her booty.  Now, I have been at most passively following Overwatch.  I’m not huge on FPS’s but I do really like the […]

X-Com vs. XCOM: A Look at Freedom vs. Structure

About a month ago, Firaxis released a sequel to XCOM: Enemy Unknown.  If you haven’t played it, you should, because it’s awesome.  It benefits not only from being an excellent game, but also from not really requiring you to have played the first game because of some interesting canon discontinuity.  Anyway, I’m not here to […]