Entry 2: The Results

Well, no one died.  Ok, that’s a lie, the party’s rogue bit the dust at the hands of a rather nasty group of demons.  She got better though, and I think it’s something that would have happened whether I was drunk or sober.

The thing that concerns me is that the game has been a little on the easy side so far, because I always believe that a DM should err in favor of his players when planning encounters.  The problem is, I’m not kind of worried that I haven’t prepared them to deal with powerful and cunning enemies who, among other things, are fighting on their home turf.

Remember adventurers: as you grow stronger, your enemy’s toolbox gets bigger.  

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